MikeGJL
Posts: 127
Joined: Fri May 27, 2016 11:29 am

Farewell & thank you for everything!

Fri Sep 28, 2018 10:30 am

Dear junkers,

first of all, we’d like to say a big THANK YOU for supporting Galactic Junk League.

Unfortunately, our space battle has come to an end and we sadly have to announce that the game will be deactivated in 90 days which also includes the option of contacting customer support. Please note, that in-game payments have already been disabled.

Fighting with you in the space arena has been an epic experience and together we have built many magnificent ships.
However, these kinds of decisions are sometimes inevitable, even in post-apocalyptic worlds.

Once again, thank you very much for your support and and we hope to see you all later, maybe in some other Pixel Federation game!

Best wishes,
Galactic Junk League Devs

User avatar
VERTi60
Posts: 650
Joined: Sat Jul 02, 2016 4:44 pm
Location: Slovakia/BA
Contact: Facebook Skype YouTube Google+

Re: Farewell & thank you for everything!

Fri Sep 28, 2018 12:39 pm

GJL was my favorite game for the past 2-3 years, it's sad to see it leave, but perhaps we can revive it on fan base level.
Question is, what will happen to the site and infrastructure (FB, steam). Can we still use it after 90 days?

We are still active on Discord though.

hatani2
Posts: 3
Joined: Fri Apr 06, 2018 4:24 pm

Re: Farewell & thank you for everything!

Sun Oct 07, 2018 2:46 am

Definitely sad to see such a jewel not getting the success it should have deserved.

Did screenshot all my ships before the void, I am really happy and feel lucky I could enjoy this game before the end.

Some last thoughts even if I presume you did already think about these various options :

A) Selling the licence and the game to another company ! Did you approach some big players like Riot Games to try sell them an "almost complete" new moba game ? If you really let it down as well try sell it no ?

B) Managing with fans and maybe some people within your company to create like Verti suggested a "survival" version keeping it alive on a more modest server with less options and just a "safe point" we use to reboot game from time to time ?
Depending of the costs it represent, it could be feasible (or not, I have no idea the real costs just to keep it alive as it is today)

Anyway and whatever happens, a huge THANK YOU, I definitely don't regret to have supported you a little. I will keep my feeling this game has (had) the potential to become a master hit similar to League Of Legends, even if did not happen you did an amazing job, be super proud.

Bows and respects.

Hatani / Dzopilant

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