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gajxo
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Dev Diary #29 - Introducing the New Game Mode

Mon Jul 17, 2017 12:20 pm

Hello Galactic Captains! After weeks of preparations we’re ready to reveal the upcoming changes for the next major update. In this first part we’ll talk about our new game mode - Galactic Conquest!

Read more here:
https://galacticjunkleague.com/?a=news. ... -Game-Mode

Ansi
Posts: 170
Joined: Sat Aug 20, 2016 6:57 pm

Re: Dev Diary #29 - Introducing the New Game Mode

Mon Jul 17, 2017 4:49 pm

Great news !! :) I cant w8 to play this :)

Just a few questions:

The Team Power-up : Engine Overload - grants the whole team a speed of 250 m/s for 30 seconds.


Will it slow you down if your ship is faster then that ?

Using supportive abilities (such as Support Shield, Mark Target etc.) - 20 p


Are you sure people are not going to spam Mark Target just to get more points ? Or is there some maximum amount of points you can get from using this ?

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VERTi60
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Re: Dev Diary #29 - Introducing the New Game Mode

Mon Jul 17, 2017 6:03 pm

Ansi wrote:
The Team Power-up : Engine Overload - grants the whole team a speed of 250 m/s for 30 seconds.


Will it slow you down if your ship is faster then that ?


Why should it? :p (unless it's it gets bugged)


Ansi wrote:
Using supportive abilities (such as Support Shield, Mark Target etc.) - 20 p


Are you sure people are not going to spam Mark Target just to get more points ? Or is there some maximum amount of points you can get from using this ?


You have a point there, some abilities which have a very short cool-downs should get diminishing returns for the score each time it is used, or limit them all to "once per ship".

Ansi
Posts: 170
Joined: Sat Aug 20, 2016 6:57 pm

Re: Dev Diary #29 - Introducing the New Game Mode

Mon Jul 17, 2017 7:21 pm

I am just asking these types of stupid questions to make sure when they release it there wouldn't be so many things to repair.

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VERTi60
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Re: Dev Diary #29 - Introducing the New Game Mode

Mon Jul 17, 2017 7:52 pm

Ansi wrote:I am just asking these types of stupid questions to make sure when they release it there wouldn't be so many things to repair.


It will be play-tested soon and you can be part of it :D

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gajxo
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Re: Dev Diary #29 - Introducing the New Game Mode

Tue Jul 18, 2017 8:30 am

Using supportive abilities (such as Support Shield, Mark Target etc.) - 20 p

Are you sure people are not going to spam Mark Target just to get more points ? Or is there some maximum amount of points you can get from using this ?


1. No, if you ship is faster than 250, then you don't get the buff, but still your whole team benefits and you get the 120 p.
2. For the ability score it's actually like this:

SuperSupportShield 20
GravitonBeam 20
EMWave 20
StasisBuble 20
ElectronField 1 per ally in range per 5 seconds
MarkTarget 10
ParticleBurst 10
GravitonWave 10

Spamming Mark Target is a possibility, but we presume it's not worth it wasting your attention for 10 p. If it becomes a problem we'll implement either the change you suggest or increase the cooldown to 20 s. In general we expect the ability rewards to add 10-20 % to a players reward.

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Astronomical-110
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Re: Dev Diary #29 - Introducing the New Game Mode

Tue Jul 18, 2017 8:51 am

Looks good, I'm going to spam my mark target till I die! If destroyer is viable.
Image

Also, I'm going to be "that guy"; When will we expect this to be released? :P
Last edited by Astronomical-110 on Tue Jul 18, 2017 1:32 pm, edited 1 time in total.

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VERTi60
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Re: Dev Diary #29 - Introducing the New Game Mode

Tue Jul 18, 2017 1:08 pm

Astronomical-110 wrote:Also, I'm going to be "that guy"; When will we expect this to be released? :P


When it's ready to be released, this summer^TM


Ansi
Posts: 170
Joined: Sat Aug 20, 2016 6:57 pm

Re: Dev Diary #29 - Introducing the New Game Mode

Mon Jul 24, 2017 10:53 am

Cant wait to see the next devs diary , mainly because of new balance changes. Now there are not many problems because its all bot fighting but with new game mod i think there are gonna be more players so the old problems will come back.

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